link_GLFW.xcpjh


//////////////////// GLFW //////////////////////
/*
GLFW is a lightweight utility library for use with OpenGL. It provides programmers with the ability 
to create and manage windows and OpenGL contexts, as well as receive input from joystick, keyboard, 
mouse, time and clipboard. The current release of GLFW supports OpenGL 3.0 and higher.

GLFW is written in C and has native support for Windows, OS X and many Unix-like systems using the X 
Window System, such as Linux and FreeBSD.

GLFW is licensed under the zlib/libpng license.  There are no license restrictions.  Attribution is
not required.
*/

@if (IsWindowsPlatform)
{    
    +cpp("Win32")
    {
        /I "$(PATH_TO_ROOT)/ThirdParty.Ceda/GLFW/glfw-3.0.4.bin.WIN32/include"
    }
    +cpp("x64")
    {
        /I "$(PATH_TO_ROOT)/ThirdParty.Ceda/GLFW/glfw-3.0.4.bin.WIN64/include"
    }

    +link("Win32")
    {
        // Static library
        "$(PATH_TO_ROOT)/ThirdParty.Ceda/GLFW/glfw-3.0.4.bin.WIN32/lib-msvc110/glfw3.lib"

        // DLL
        //"$(PATH_TO_ROOT)/ThirdParty.Ceda/GLFW/glfw-3.0.4.bin.WIN32/lib-msvc110/glfw3dll.lib"
    }
    +link("x64")
    {
        // Static library
        "$(PATH_TO_ROOT)/ThirdParty.Ceda/GLFW/glfw-3.0.4.bin.WIN64/lib-msvc110/glfw3.lib"

        // DLL
        //"$(PATH_TO_ROOT)/ThirdParty.Ceda/GLFW/glfw-3.0.4.bin.WIN64/lib-msvc110/glfw3dll.lib"
    }
}